Game UI & Asset Exploration

UI concepts and assets created for game projects, including a title screen and in-game visuals.

This work started with a title screen concept I made for a horror narrative game my friend developed. The game is set in a building where the player has to escape while being hunted, so I focused on creating a simple visual that reflects that atmosphere.

The design features a single high-rise with one red light, referencing the enemy in the game, which emits a red glow from its face. The goal was to keep it minimal while still hinting at the tone and tension of the game.

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Development

More recently, I’ve been working on graphics for a new FPS project, designing UI elements that show which weapon the player is holding. The project is still ongoing, and I plan to continue expanding this work with additional assets and interface elements.

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